COMMAND NET
Basic Training
Net Active
OFFLINE
FIRST SERGEANT’S WIFE
COMMAND NET
Veterans Crisis Line: dial 988, then press 1.
GREMLIN
ZIP IT
ZIP IT

COMMAND NET

Fog of war. One radio. Your call.
Male
Female
Select your soldier
other ways in
Veterans Crisis Line: dial 988, then press 1.
For the ones who made it home and still didn't.
Map Grids · 60-second primer
Skip — I know grids ›
Day Zero · Reception

U.S. Army · Enlistment

Service record
DD FORM 4 · ENLISTMENT / REENLISTMENT DOCUMENT · ARMED FORCES OF THE UNITED STATES
Type your name and pick a job above. The contract fills itself in.
Signature of enlistee · this is a binding contract (it is never just four years)
Type your name and pick a job. The recruiter takes it from there. Sign when you've heard enough.
BLC · Reporting In

Basic · Lane 1 — Movement and Reporting

Listen up, Private.

Your battle buddy PVT MCREADY draws the lane. You draw the NET. He walks where you send him, sees what the ground lets him see, and reports it back. Somewhere on this board an OPFOR role player from 3rd Platoon is better at hiding than your man is at looking.

You are not a dot on that board, Private. You never will be. You are the voice your man trusts. Move him, get his eyes up, take his traffic, and send a proper contact report. Size. Activity. Location.

Then it's your call. A 2-digit grid says which square the enemy is in. Fire on a square is praying with a rifle. Earn the 6-figure point and you own him. The clock runs both ways — while your man watches, he is being watched.

If it goes loud: the first volley tells you WHERE, and it misses more than it kills. What happens next is the battle drill, and the drill is YOUR call. Stuck is a choice too — ASK CONTROL, any time. It only costs clock.

McReady goes down, your force is combat ineffective and the lane stops. And then you run my lane again.

Basic · Lane 2 / AIT — Buddy Team

BLC · The Briefing Room — Five-Paragraph Order

SAND TABLE — templated intel · S2 best guess, not eyes-on
MAJ · BRIEFING
YOU
PVT McREADY
A VOICE
ANOTHER
SGT VERN
Approach — click your line of departure on the table

Command Net----
Map Board · your plot------WOODLAND
Your Move

After Action · Ground Truth

FIRE MISSION
GUN BOARD · DOWNRANGE
1 SQUARE = 1 km · 6-FIG = 10 m
fog cloud · your read, ambiguous
red square · bracketed (his grid)
splash · aim cross
read the board · bracket a 2-digit SQUARE · refine a 6-figure POINT · FIRE FOR EFFECT
Fire direction
FDC net GUN-6 ↔ FDC
Fire mission — how to call it
  1. SET OP — press it to scan. Fog clouds light up where contacts break cover.
  2. Bracket — type a 2-digit grid (like WB12) to bracket a fog.
  3. Point — send a 6-figure grid (like WB123456) to fire the first volley.
  4. Adjust — off the splash, walk it on: ADD / DROP / LEFT / RIGHT 100.
  5. Fire for effect — once you're on him, bring it all down.
Type on the net line or use the buttons. CHECK FIRE ends the mission. The amber line on the board always tells you the next step.
MISSION PAUSED
The net's still hot, Specialist. What's it gonna be?
ROLE 1 · BATTALION AID STATION
REVEILLE · YOU NODDED OFF IN THE BRIEF